This
course includes an overview of Computer Graphics applications; Graphics Output
Primitives and its attributes; 2D and 3D Geometric Transformations; 2D Viewing
and Clipping; Graphical User Interface and its attributes; Introduction to
OpenGL programming and its applications; Example applications will be developed
in lectures using C++ and OpenGL to demonstrate the techniques being presented.
Application project of well-known 3D computer graphics software is required. |