This course covers the theoretical and practical foundations of game production using the Unity 3D game engine. Students will learn to develop a game concept; prototype, test, and iterate on your ideas. The course builds a solid foundation for industry roles as a gameplay designer, technical artist, programmer, or producer. Students will build numerous complete Unity3D game projects by applying knowledge and skills including: using the Unity3D editor to develop a game, understanding the game asset pipeline, designing effective game levels, C# programming, and building and deploying games
04.Oct.2020
02.Jan.2013
Saying goodbye to my wonderful faculty is more nostalgic than simple words can describe; it has truly become a second home. ... Eman Ennab
King Abdullah II College for Information Technology was and still maintains the pertinent atmosphere for volunteering in many sci ... Yousef Arabiat
Despite having differences between the study experiences and real work experience, the university is the pillar for building care ... Abed Abuhijleh